Zain Dana Harper

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Piers Cowburn, liquid cities from Google Earth data

Post by Piers Cowburn (@pierscowburn), 2026-10-24

What it is, and who made it

Renders of London (Westminster and the Thames) and Shibuya in which streets and buildings bend along smooth curves, as if the city were a liquid surface. Three stills and a 24 s clip.

Parts, layer by layer

The framework behind it

Advection applied to solid geometry: positions move through a velocity field while topology is kept. The look comes from two rules: deform vertices smoothly, and do not resample textures, so they stretch where the field stretches.

The same idea in distant fields

Dual edge

Bending a real city is a strong image of instability. Used on a news surface it could imply damage that did not happen. The data has a licence (Google Earth terms) that limits reuse; our version should use open map data.

Measured

clip 1

Dominant wavelength
0.013
Edge softness
0.83

Image 1

  • #94887e 22%
  • #686261 22%
  • #49474a 19%
  • #2e2d34 15%
  • #d1ba9e 14%
  • #121119 8%
Mean saturation
0.214
Contrast
0.868
Edge density
0.187
Dominant wavelength
0.0206
Edge softness
3.21

Image 2

  • #676164 23%
  • #938882 22%
  • #47454b 19%
  • #ccbca8 13%
  • #2d2c33 13%
  • #12121a 9%
Mean saturation
0.184
Contrast
0.874
Edge density
0.198
Dominant wavelength
0.0165
Edge softness
3

Image 3

  • #282723 25%
  • #736751 21%
  • #988771 20%
  • #c6b297 12%
  • #59513f 12%
  • #463f2c 10%
Mean saturation
0.249
Contrast
0.759
Edge density
0.14
Dominant wavelength
0.0174
Edge softness
4.02

Concepts

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