The Studio
A live media instrument for rendering, measuring, transforming, and reading the frame.
Loading the Retro Engine.
The typography workshop: set type in the site's own generated faces over any instrument's art, and the critique reads the poster through the same measured packet the model receives - every note carries its numbers.
The seed's neural instruments, alive. The same network the gallery freezes into a plate runs here under a clock. Press play to set it moving, and the perception panel reads the motion it makes. Until you do, and always with reduced motion, it holds one still frame.
play
A seed authored as sound. The same seed that draws a plate synthesizes a short phrase: key, scale, melody, timbre, and tempo are all derived from the seed with pure math, no samples and no model. Press play to hear it; the perception panel then reads its level, spectrum, and pitch, live. Deterministic: the same seed sounds the same, so the readout is re-checkable.
play
stop
press play; the audio channels below read what the seed plays
The pen surface. Any material drawn as a plotter would draw it,
and blendable onto one sheet: a generative field, a published plate, a picture of your own,
the frame another source just rendered, or the voxel build. Same seed, same drawing,
re-checkable. The SVG export is plotter-grade: real units, ordered paths, one layer per
pen pass.
Material what the pen draws
Field
Plate
Archive
Picture
Studio canvas
Voxel build
Sketch
Plate the published corpus, by receipt
01 · Current Story 01
Archive 165 published works, banded by their own measurements
All
Dark
Mid
Luminous
Monochrome
Warm
Cool
Collages
the catalogue loads when this material is chosen
Picture never leaves this page
Method Auto draws several and keeps the one that carries the most tone
Auto
Flowline
Engrave
Stipple
One path
Squiggle
Spiral
Contour
Line drawing
Blend the generative field shares the paper
Alone
Field under
Field over
Study Auto lets the sheet choose, judge itself, and re-roll what it finds dull
Auto
River basin
Moire
Lattice
Strata
Monolith
Nomogram
Orbital
Scanline
Horizon
Stitch
Tanaka
Relief
Zigzag
Map register the four cartographic studies
Topographic
Flow field
Ridgelines
Chart
Mark how the pen lays the line down
Auto
Clean
Drawn
Worked
Laboured
Contour levels (14 )
Line density (1.00 )
Draw
SVG sheet
G-code
Pin
the sheet's stroke count and sea level report here after a draw
Draw by hand. Strokes land on the sheet in the pen's own mark
registers, a symmetry expands them live as you draw, and the finished drawing is a plot
sheet like any other: watch it draw, send it to the pen surface, blend it, export it.
Your strokes stay in this browser: the drawing is never uploaded, and a pin is stored on
this device. The one exception is the one you make yourself, and it is the same for every
source: if you connect your own model below, the frame on the canvas is sent to the
endpoint you configure.
Guide drawn light, kept out of exports unless asked
None
Grid
Isometric
Zigzag
Mark how the pen lays your line down
Clean
Drawn
Worked
Laboured
Undo
Clear
To pen surface
SVG sheet
Pin
draw on the canvas; strokes and symmetry report here
Voxel tooling from a seed: build, light, export. Terrain shares
the Plot maps elevation truth, so a seed's map and its relief agree. The .vox export is
byte-deterministic: the same seed always hashes the same file.
Study what gets built
Relic
Monument
Terrain
Growth
Resolution (48 ³)
Pointer what a click on the object does
Orbit
Build
Chisel
Paint
⟲ turn
turn ⟳
Build
.vox
OBJ
Plot it
Pin
voxel count and dimensions report here after a build
Start & algorithm
Start from a gallery of seeds, or build your own below
Specimen & pens
Specimen the photograph that steers it (or upload your own)
Parameters
Complexity
Parameters the algorithm’s own knobs, folded into the seed
Draw
Export SVG
Copy link
Capture
Field
Type & preset
Fractal type
Mandelbrot
Julia
Burning Ship
Preset named deep-zoom targets from the research
Palette & detail
Detail multiplier (1.0 x)
Render
Tip: click into the frame to zoom toward a point.
Polytope & projection
Kind
Hypercube
Simplex
Cross-polytope
24-cell
Projection
Perspective
Orthographic
Stereographic
4D+ rotation
All planes
Isoclinic
Dimension & speed
Speed rotation rate (1.0 ×)
Paint & mesh
Paint target click the volume to colour it
Face
Vertex
Edge
Show
Faces
Edges
Vertices
Wireframe
Clear paint
Render
The eye perceives each frame as it rotates through dimensions you can't quite hold. Scroll to dolly the camera in, drag to orbit, click to paint.
Certified world packages on the hybrid renderer. Every sidecar is re-hashed against its manifest receipt before anything renders. Crystal City is the spatial session's generated artwork: semantic depth meshes carry the composition, Gaussian primitives carry only the atmosphere, and the invented support fill stays labeled. Drag the frame to move inside the disclosed camera boundary; splats follow your device tier's budget.
World
Package reconstruction · authored: two lanes, each labeled
The Atlas
Crystal City
Folded light
Receipt sidecar bytes against the manifest hash
pending
Atlas scene
Work 27 spatial studies, one per artwork
Transform a spatial transformation of the field, never an image filter
Field
Inversphere
Holo
Depth (1.00 )
Splat size (1.00 )
Exposure (1.00 )
Drag to orbit, wheel to dolly, double-click resets. Needs WebGL2; the hybrid worlds run everywhere.
Camera & material
Parallax strength (0.70 )
Atmosphere drift dust + veil breathing (0.35 )
Luminous gain (0.50 )
Water motion glint shimmer (0.25 )
pause motion
export run receipt
the world loads when you enter this source
Motion is material-scoped: dust drifts, the beam carries current, water shimmers, and the veils breathe; nothing structural ripples. Reduced motion holds a single still frame.
Watch with me. The model sees your screen or camera
Share screen
Camera
It perceives only the frames you share, on your machine, with your permission. Nothing is uploaded.
Watch together
See this moment
Stop
Audio source
Source
Built-in synth
Microphone
Load track
Play
Stop
Visual mode
Mode
Particles
Attractor
Harmonograph
Flow field
Spectrum
Attractor type
Clifford
de Jong
Lorenz
Mapping & sound
Preset
Default
Pulse
Ambient
Bass
Bright
Sensitivity (1.0 x)
Reactive sound soft pad following the music
Sound off
The visuals react to the live audio analysis: beat spawns shapes, bass drives force, chroma sets color. Quiescent when stopped.
System
Physical system the model sees only its measured state, never the equations
Discover a conserved quantity
Candidate terms which terms the law is built from
Discover & verify
Let the model discover
Export artifact
The system evolves in the canvas and the measurimeter perceives it. The model proposes which terms a conserved quantity is built from; a tool fits the weights; a sound verifier certifies it across independent initial conditions. The conserved value stays fixed (tiny drift) as the system moves.
Scene
Seed drives the ground world and the initial condition
System only the Kepler path is bit-hashed; sin-based systems verify by tolerance
SHO
Pendulum
Kepler
2D oscillator
Eccentricity clamped so the shipped orbit stays honest under the drift check
Step integrator dt
Steps trajectory length
Verify
Candidate terms which terms the invariant is built from
Refusal run same system with drag 0.02; the verifier must refuse energy on a damped system
Damped negative control
Replay
Re-check
Export
Receipt line
no receipt yet
Studio.connectModel(fn) hands your model the identical readout JSON this scene speaks aloud: system, seed, invariant value, drift ratio, refusal verdict, receipt hash, and the measured frame colours.
The studio-perception MCP serves the same channel to a local model, so a screen reader and a model perceive exactly the same numbers.
Keyboard: arrows step the focused control, S cycles the system, Space pauses, R replays, key V re-checks the receipt, E exports the world and report JSON. (M is reserved for sound and is not shipped in this version.)
One orbit, integrated live by the site’s own symplectic integrator; the discovery engine fits the conserved angular momentum from the trace; the same verifier visibly refuses a damped run. The scene is seeded, hashed, and re-checkable in this browser.
Shelf pins reproduce exactly; stored in this browser only
Export shelf
Import
nothing pinned yet; Pin sits beside the exports in Plot maps, Voxels, and Sketch
Studio notes
Render media, watch the measurements move, and export the frame or perception record. Animated sources - the living neural and seed-sound instruments, physics, the orbit, and screen capture - add a WebM button that records the motion itself; the file is named for the source and seed, so a seed's animation is reproducible. Receipts remain available when a source produces checkable evidence.